Bio research improvements (survivor)

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Bio research improvements (survivor)

Post by rqx on Tue Apr 14, 2009 10:00 pm

There is a cap of 4 resources for the survivor when harvesting, no matter how many extra levels you research with the bio specialization. It is advertised quite differently.. Also the hulk potion changes the harvesting amount when it wears off on the survivor. Not sure if these are bugs or if the tooltips need work

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Re: Bio research improvements (survivor)

Post by SaMmM on Tue Apr 14, 2009 10:15 pm

Too late, i just released the new version. Very Happy

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Re: Bio research improvements (survivor)

Post by Pyro93735 on Tue Apr 21, 2009 7:36 pm

Are there any plans to address the inconsistencies with the tooltips and the actual gameplay in future versions? In addition to the resource collection being fairly broken the tooltips on the health and mana improvement are somewhat misleading - when the tooltip states that the survivor gains 160% health on the first level and 170% on the second level I'd have expected 200 * 160% = 320 on the first level and 320 * 170% = 544 health on the second level when in all reality the second level would've only been 200 * 170% = 340 (making up numbers).

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Re: Bio research improvements (survivor)

Post by theorchero on Tue Jun 22, 2010 2:26 am

Tooltips. The biggest buggy issue to ever exist in this game. Fix them, and you'd have one of the best games to ever come to B.net.

So.. Fix them? xD

Especially the typos.
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Re: Bio research improvements (survivor)

Post by Kurisu on Mon Jun 28, 2010 8:10 am

When he becomes available he might, thank you for reporting this.

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