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Immunity wall buff

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Immunity wall buff Empty Immunity wall buff

Post by rqx Sat Apr 18, 2009 8:18 am

The immunity wall is lacking compared to the gold wall in both armor and hp. I don't find myself choosing the immunity wall before gold wall at all these days. I thought of something that might be a cool addition

So.. here it is!

New ability: Spell Immunity
Ability description: Provides spell immunity to surrounding units within 500 range for 5 seconds
Cooldown: 150 seconds
Casting time: 1 second
Range: 500?

No idea if a magic immunity aura is possible since I don't remember seeing it anywhere Neutral

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Post by rinxx420 Sat Apr 18, 2009 9:57 am

immunity wall is fine Razz... gold wall drops a lot of gold wen it drops but still its a pretty imba wall...
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Post by Greg Sat Apr 18, 2009 10:41 am

But if your going to pick giving 10k gold over like 2k i would still not pick the 2k since it sucks so much.
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Post by SaMmM Sat Apr 18, 2009 1:54 pm

Its possible through triggers.

However, i think its imba. =S

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Post by Greg Sat Apr 18, 2009 1:56 pm

I think it would be a good idea.
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Post by rqx Sat Apr 18, 2009 3:03 pm

Didn't all end game walls drop 3,000? The description used to say gold wall dropped a lot but I don't remember getting a lot from it (maybe 1,000 in 2.32)

It might be imba depending on how you look at it, but there is a lot more room to improve vamp items like acid bomb, v3, v3x, etc for the long run.. You could even re-introduce a staff of silence which works on walls too (that would be for another thread)

Of course this suggestion could also be changed by reducing the effective range, duration, increasing cooldown, changing the spell immunity to be single target-based rather than ranged aura.

Ultimately it's up to you! I just think immunity wall isn't as good as it used to be and this might be an interesting addition

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Post by !|cff0000ffClue Sun Apr 19, 2009 7:30 pm

An interesting idea indeed. Have a repute for your marvelous idea.
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