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Item Slotted Wall

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Should we create this wall?

Item Slotted Wall I_vote_lcap75%Item Slotted Wall I_vote_rcap 75% 
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Item Slotted Wall I_vote_lcap25%Item Slotted Wall I_vote_rcap 25% 
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Total Votes : 4
 
 

Item Slotted Wall Empty Item Slotted Wall

Post by mamangan Sun Dec 06, 2009 2:15 pm

I was thinking of a wall which has the ability to be given atleast one item, meaning you can give any item to it but has zero mana so it can't use any items that require mana. Well stat items don't work, plainly damage block, evasion and armor items only work. Best item that can be put is insanity mask. Giving it a total of 2200 armor, 1000 damage block and 50% evasion, no illusions though.


Last edited by Greg on Sun Dec 06, 2009 11:16 pm; edited 1 time in total (Reason for editing : Added a poll)

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Item Slotted Wall Empty Re: Item Slotted Wall

Post by Greg Sun Dec 06, 2009 2:16 pm

What about Sphere? Have it tele. Lol...
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Item Slotted Wall Empty Re: Item Slotted Wall

Post by iLawlAtYou Sun Dec 06, 2009 3:20 pm

Then it must be really expensive.

More armor than tank, more evasion than tiny wall.

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Post by mamangan Sun Dec 06, 2009 5:42 pm

I think sphere consumes mana, so blink can't be used.

No it cannot gain armor more than tank wall(2550 armor), but evasion with tiny wall is the same I think. Damage block is negligible though.

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Post by iLawlAtYou Mon Dec 07, 2009 6:48 am

2550? Oh

I'm pretty sure tiny wall evasion is 30%.

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Post by mamangan Mon Dec 07, 2009 11:26 am

I was telling the walls in condition that armor upgrade is maxed.

And if tiny wall has only 30% evasion, I find the wall I'm suggesting balanced, because in order for it to be in full potential you would need to buy an item, idealy a 800+ armor(having 1800 armor in total)which cost 1k gold or if you have lots of cash, with insanity mask(2200 armor and other benefits) which cost more than 6k in total I think.

And why the hell did this topic had a poll, I don't remember putting one, I only want this being discussed and not yet for voting. Please post if you are gonna put a poll.

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Post by iLawlAtYou Tue Dec 08, 2009 6:54 am

Shall i delete the poll for you?

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Post by mamangan Tue Dec 08, 2009 11:15 am

Well the poll is already there, maybe that would be a good thing because anyone who votes must get to tell on why did they vote yes or no.

So ilawl you are the one who put the poll?

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Post by iLawlAtYou Tue Dec 08, 2009 5:09 pm

No, i didn't.

I just realised the problem with a item slotted wall.

Vampire conco.

A wall that is going invulnurable every 2 seconds will be damn annoying.

And conco is free and doesn't cost mana.

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Post by mamangan Tue Dec 08, 2009 7:12 pm

mamangan wrote:I was thinking of a wall which has the ability to be given atleast one item, meaning you can give any item to it but has zero mana so it can't use any items that require mana. Well stat items don't work, plainly damage block, evasion and armor items only work. Best item that can be put is insanity mask. Giving it a total of 2200 armor, 1000 damage block and 50% evasion, no illusions though.

I think I made my self clear in hear, being invulnerable isn't included.

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Item Slotted Wall Empty Re: Item Slotted Wall

Post by iLawlAtYou Tue Dec 08, 2009 9:41 pm

To limit a wall to certain items require alot of coding.

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Post by mamangan Wed Dec 09, 2009 10:50 am

Yeah you know about such but I don't, but if something was seen potential needed, no matter what the cost it should be made.

And having this discussion would see the viability of my suggestion, does it have a place in the game?

In comparison to DotA, I'm sure map makers know on how much hard coding it needed to make it work and specially when 1.24 patch came, a total rework was done. My point is if the map maker of DotA can do so, can't SamMm make it too? Even with a very long amount of time I will wait.

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Post by iLawlAtYou Wed Dec 09, 2009 4:54 pm

Okay, coding aside.

This would be the most used wall in the game.

Put a tank wall in front, add this wall behind.

Farm 5k, get mask of undeath.

Oh by the way, the strongest item that can go into this wall is Mask of Undeath. Humans cannot combine recipes, unless a vamp drops it while combining another item and you happen to pick it up.

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Post by mamangan Wed Dec 09, 2009 9:45 pm

Oh yeah, you can't combine items.

Well apparently that this would be the strongest wall but not to a well fed vamp. And a missile would just f*** up this wall, I mean have you seen those super rich vamps which can summon a lich then have it fire a missile and the main vamp firing too?

Magic immunity is also not included with the items possible to be put into it.

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Item Slotted Wall Empty Re: Item Slotted Wall

Post by GosuSheep Thu Dec 10, 2009 12:32 am

lawl wrote:To limit a wall to certain items require alot of coding.

Event:
Acquired Item

Condition:
It is Slotted Wall

Actions:
If it is not the following:
item1, item2, item3, item4
Spit it out.

Not hard at all.

What about your post referring to not letting humans purchase vamp items? Isn't that a reality you'd like to see in the near future? If we make that change, this wall could only use human items. Isn't that a better solution?
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Post by iLawlAtYou Thu Dec 10, 2009 6:47 am

Oh right, forgot about the amount of items you can put in a condition.

It could be a better solution, 2.2k armor and 45 second magic immunity (for 10k) , it just wouldn't be as good as vamp items such as mask of undeath (1k armor. 1k damage absorbtion, 50% evasion for 5k gold).

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Post by mamangan Fri Dec 11, 2009 10:18 pm

GosuSheep wrote:
lawl wrote:To limit a wall to certain items require alot of coding.

Event:
Acquired Item

Condition:
It is Slotted Wall

Actions:
If it is not the following:
item1, item2, item3, item4
Spit it out.

Not hard at all.

What about your post referring to not letting humans purchase vamp items? Isn't that a reality you'd like to see in the near future? If we make that change, this wall could only use human items. Isn't that a better solution?

Oh yeah about that one, then this could be applicable, only human items.

I'm sorry I didn't get what ilawl is saying, what item are you pertaining to? I'm not much of a human player buying items from the human shop made by the goblin builder. Maybe I'll just play and see the item.

I was also thinking of invisibility, but one cast of farsight would reveal the wall. Also buying wards would reveal it.

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Post by iLawlAtYou Fri Dec 11, 2009 10:20 pm

Oh, theres this item called Shield of Light from the vault of lights, it adds 1200 armor and gives ability, magic immunity for 45 seconds once activated.

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Post by GosuSheep Fri Dec 11, 2009 11:51 pm

I think this would be a nice chance to add some cool human items. Make slayer play more interesting.
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Item Slotted Wall Empty Re: Item Slotted Wall

Post by iLawlAtYou Sat Dec 12, 2009 8:23 am

Yes, there are not enough human items.

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Post by mamangan Sat Dec 12, 2009 6:36 pm

Yeah, slayers are just glassess, but it would be better if they become atleast glass cannons, fragile but devastating.

@ topic

I was thinking of making the wall's armor to be a bit less than the normal wall armor. I mean giving it an item sure makes the tower tough, but maybe too tough. Just for balancing it.

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Post by iLawlAtYou Sat Dec 12, 2009 9:17 pm

Give it 0 armor, 0 hp regen, and make new items sold in vault of light that increases armor and hp regen.

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Post by mamangan Sun Dec 13, 2009 3:10 pm

iLawlAtYou wrote:Give it 0 armor, 0 hp regen, and make new items sold in vault of light that increases armor and hp regen.

That is to much! If I may give the stats, I would just cut the normal wall armor by half, meaning just 500 armor after all the armor upgrades.

I have no complaints about hp regen, it doesn't really make that much of making the wall tougher except gold and tree wall.

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