Fix the fatals already...
+5
Greg
SaMmM
!|cff0000ffClue
rinxx420
GosuSheep
9 posters
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Fix the fatals already...
This is ridiculous... Reinstall an older version of Warcraft3, use Grimoire to determine what is causing the fatals... How can it take you this long to figure that out?
Last edited by GosuSheep on Mon Mar 23, 2009 2:04 pm; edited 1 time in total
Re: Fix the fatals already...
Dumbassking... This is ridiculous... Reinstall an older version of Warcraft3, use Grimoire to determine what is causing the fatals... How can it take you this long to figure that out?
first of all.... its not dumbassking...its SaMmM.....
second there are fatals.... there will always be fatals and theres nothing u can do it about besides wait til the map maker fixes them... remeber we are running our running on our owns scripts now not firez so the script and code is pretty fresh
rinxx420- Mood :
Number of posts : 85
Location : Stormwind
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Registration date : 2009-03-04
Re: Fix the fatals already...
Gosu, why do you care about a simple fatal? Are you so stingy that you are lazy enough to just re-log in to the Battlenet/Garena or other private servers?
Re: Fix the fatals already...
QQ much seriasly who gives a shit about a fatal there will always be a small chance a game will fatal even if the coding is 100% perfict.
NightWish.- Number of posts : 134
Location : Brisbane Australia
Reputation : 0
Registration date : 2009-03-08
Re: Fix the fatals already...
Anyways, about the fatal error... It will mostly happen if the vamp doesn't use chain lightning. I used chain lightning like a mad cow, but my games will never fatal unless my vamp was frozen and was murdered... ask Englocked ^^
Re: Fix the fatals already...
What horrible responses...
I have been playing for several months now. DURING games, it will fatal or server split. Of course it is possible for these things to happen in any game, but this happens EVERY SINGLE GAME. I have no finished a game in a week because it fatals everytime I play.
I have been playing for several months now. DURING games, it will fatal or server split. Of course it is possible for these things to happen in any game, but this happens EVERY SINGLE GAME. I have no finished a game in a week because it fatals everytime I play.
Re: Fix the fatals already...
Mmm
I should play a game with you... Cause i have not had a fatal in like 5 versions in the middle of the game.
I should play a game with you... Cause i have not had a fatal in like 5 versions in the middle of the game.
Re: Fix the fatals already...
!|cff0000ffClue wrote:Anyways, about the fatal error... It will mostly happen if the vamp doesn't use chain lightning. I used chain lightning like a mad cow, but my games will never fatal unless my vamp was frozen and was murdered... ask Englocked ^^
well.. i wanna see how does a mad cow cast a CL..
-.-"
Gippal- Mood :
Number of posts : 83
Location : on my chair... LOL
Reputation : 2
Registration date : 2009-03-07
Re: Fix the fatals already...
ei....funny is, i don't encounter much fatal at all actually,maybe in 10 games mostly 1 ~ 3 games have fatal n dc all players. Well, give u 1 tips, just close Red , pink, grey & lightblue colour slot, n tht should be fine ^^, n also, try ask all ppl not to build male slayers....as sometimes male slayers will cause fatal too, just don't know how =="
windzblaze- Number of posts : 55
Location : A place where in between of light and darkness
Reputation : 0
Registration date : 2009-03-04
Re: Fix the fatals already...
The point is, we should not be jumping through hoops to avoid fatals. The developer should fix it. I had a fatal in my map in which 1 unit had 3 abilities, but those abilities had the same buff. I spent days trying to figure out what that fatal was instead of developing other shit.
THE MAP BREAKING SHOULD BE TOP PRIORITY. A buddy of mine actually said "nah, !@#$ that game. it fatals all the time." Trust me SaMmM, getting rid of these access errors will help the outlook towards the map.
Btw, if you don't understand my solution to figuring out what the fatals are, go to wc3c.com and look up grimoire or email me at tao_archon@yahoo.com
THE MAP BREAKING SHOULD BE TOP PRIORITY. A buddy of mine actually said "nah, !@#$ that game. it fatals all the time." Trust me SaMmM, getting rid of these access errors will help the outlook towards the map.
Btw, if you don't understand my solution to figuring out what the fatals are, go to wc3c.com and look up grimoire or email me at tao_archon@yahoo.com
Re: Fix the fatals already...
Yes, i said i will look into it.
Also note that the fatal began a few versions ago. Before 2.40 it was ok.
So please be patient as it has not been a long time yet.
And i am currently having my exams period.
Also note that the fatal began a few versions ago. Before 2.40 it was ok.
So please be patient as it has not been a long time yet.
And i am currently having my exams period.
Re: Fix the fatals already...
LOL , Exam Period ..
Jy On Your Exam =p
Jy On Your Exam =p
Styx- Number of posts : 23
Location : Hmm, Let Me Think Where i stay .. since i got Amnesia
Reputation : 0
Registration date : 2009-03-05
Re: Fix the fatals already...
First i accidentally edited your post Lol...GosuSheep wrote:The point is, we should not be jumping through hoops to avoid fatals. The developer should fix it. I had a fatal in my map in which 1 unit had 3 abilities, but those abilities had the same buff. I spent days trying to figure out what that fatal was instead of developing other shit.
THE MAP BREAKING SHOULD BE TOP PRIORITY. A buddy of mine actually said "nah, !@#$ that game. it fatals all the time." Trust me SaMmM, getting rid of these access errors will help the outlook towards the map.
Btw, if you don't understand my solution to figuring out what the fatals are, go to wc3c.com and look up grimoire or email me at tao_archon@yahoo.com
Ok Or just go to ChatCraft.Net XDD
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