Modes!!!!!

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Modes!!!!!

Post by NightWish. on Mon Mar 16, 2009 7:24 pm

-SM (Survival Mode) makes it so if humans survive for 45 minets they win
-DM (Death Mode) Changes parts of the map to lava and if humans step on it they lose 50 health a second.
-JM (Joke Mode) Every 2 minets of game time a random joke will appear
-GM (Gold Mode) Humans and vampires get gold at the very start humans 3 vampires 300
-ZM (Zebra Mode) Makes Some Building Turn Black And Others Turn White

Update 1

-TCM (Terrain Change Mode) Changes The Maps Terrain
-FSM (Farsight Mode) Reveals parts of the map once every minet for humans and vamps for 10 seconds.
-AM (Assassin Mode) Assassing on death give 20 gold but every kill will earn + 10 gold.

Update 2

-DPM (Dance Pool Mode) When Your Human Enters The Dance Pool He Will Start To Randomly Move As If He Was Dancing.

Update 3

-HM (Hero Mode) Your human is replace with a hero what you cna level if you whant. starts of with blink and basic build and repare can lern skills if they level to build more advanced towers.
-RM (Rush Mode) Vampires Start At Level 20 With 500 Gold and Humans Start With 100000 Wood and 50 Gold.

Might think of more modes for fun.


Last edited by water_Knight on Thu Mar 19, 2009 6:02 am; edited 4 times in total
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Re: Modes!!!!!

Post by MySpaceBarBroke on Mon Mar 16, 2009 8:00 pm

1. I like the idea, cos it's speed.

2. I don't see much point in this.

3. Random Joke o.Q i like like, as in Chuck Norris jokes? There is no 'ctrl' button on Chuck Norris's computer, Chuck Norris is always in control, Chuck Norris is the reason why Waldo is hiding, When Chuck Norris does a pushup, he isn’t lifting himself up, he’s pushing the Earth down, Chuck Norris is so fast, he can run around the world and punch himself in the back of the head. oops soz. i got carried away.

4. I would classify this rigged for humans because you can't do much with 200g and if you think about it, humans would be getting decent/pretty good walls before vamp even gets decent items himself/herself. Or if you make this more balanced. BUT if you were a pro vamp 200g is pretty good to start with. Shade + Tele (cheap Wink) and then you get yourself more feed. But i do like the structure of what your trying to state.

5. o.O that would annoy the hell out of me

OMG THAT REMINDS ME I SHOULD ADD CHUCK NORRIS TO THE AWESOME LIST!@
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Re: Modes!!!!!

Post by rinxx420 on Tue Mar 17, 2009 5:05 am

-SM (Survival Mode) makes it so if humans survive for 45 minets they win
-DM (Death Mode) Changes parts of the map to lava and if humans step on it they lose 50 health a second.
-JM (Joke Mode) Every 2 minets of game time a random joke will appear
-GM (Gold Mode) Humans and vampires get gold at the very start humans 2 vampires 200
-ZM (Zebra Mode) Makes Some Building Turn Black And Others Turn White

-sm... i like it but makes endgame tower useless :'(

-dm... uh... could be easly avoided and its rly only effects humans so wats in it for wamp??

-jm.... pointless though good idea maybe... explodes 1 random building every certain amount of time?? XD

-gm... im loving it Razz but i think there will have to be some balancing as wit 200g i can do alot >Very Happy

-zm... haha awesome though it be hard to tell wats wat
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Re: Modes!!!!!

Post by Greg on Tue Mar 17, 2009 10:20 am

SpaceBar... I should be #1 on the Awesome List and Sam should be #2

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Re: Modes!!!!!

Post by MySpaceBarBroke on Tue Mar 17, 2009 1:43 pm

Done o.O
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Re: Modes!!!!!

Post by NightWish. on Tue Mar 17, 2009 5:10 pm

Spacebar you know me more than greg and samm so i should be number 1 also i am making a map with you so that is a even better reason >.<

also about to put more on the list.
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Re: Modes!!!!!

Post by Greg on Wed Mar 18, 2009 4:17 am

No... Put it Greg, Sam, Sub, and then way at the end Water_knight

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Re: Modes!!!!!

Post by rinxx420 on Wed Mar 18, 2009 5:15 am

im not even on the awesome list... im such a tool...*sniffle* *sniffle*
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Re: Modes!!!!!

Post by NightWish. on Wed Mar 18, 2009 5:17 am

Meh will be adding more soon and please stay on topic before i start using my bad mod allarm XD.
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Re: Modes!!!!!

Post by Gippal on Wed Mar 18, 2009 9:14 pm

how bout add some more mode..

-rm(rush mode) making the game faster... by giving the vamp starting lvl of 20 and starting of 500gold & will receive sums of gold overtimes... even without the urn.. & the gold gained by gold mine are 2 times faster...
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Re: Modes!!!!!

Post by rinxx420 on Thu Mar 19, 2009 4:57 am

-hm(heromode) replaces humans with slayers instead have increase hp and armor can build repair and blink... just an idea Razz ur slayer dies= lose Smile
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Re: Modes!!!!!

Post by NightWish. on Thu Mar 19, 2009 6:00 am

About to add more and i will use your ideas just changed a bit.
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Re: Modes!!!!!

Post by rqx on Sat Mar 21, 2009 1:43 pm

Not a fan of game play changing modes. Vamp fire has much success without modes and vamp speed is supposed to be pretty damn fast as is. Dota can have modes because there is about a minute of limbo for all, whereas in vamp speed the first minute is open for humans (crucial time). Where would that time come from?

It would be neat to have terrain changes and weather commands added for the Nosferatu(s) usage. The first minute could be pretty neat for humans if it just started raining or snowing randomly.

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Re: Modes!!!!!

Post by Titan_Hunter on Sat Mar 21, 2009 11:38 pm

What about weather mode?This is just for fun use does not change any thing just weather.
eg:
-wea rain
-wae snow
-wea doom's day(a lot of fire almost everywhere)
-wea hail(blizzard)
-wea fog(a little bur bur)

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Re: Modes!!!!!

Post by Silversong on Sun Apr 12, 2009 5:07 pm

Survival Mode? Seriously? Give those little dipshits another reason to hide somewhere in the bloody trees? No way José.

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Re: Modes!!!!!

Post by MySpaceBarBroke on Sun Apr 12, 2009 6:47 pm

If players hide in the trees so easy to counter, mass rings and purchase Soul Burn
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Re: Modes!!!!!

Post by GosuSheep on Mon Apr 13, 2009 2:46 am

I like the concept of modes, but I don't know about these particular modes-.-

Look at Sheep Tag ReVoLuTiOn as an example. The game has in-game remakes, and a lot of things like picking the time, the gold, the teams, and a couple cool twists.
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Re: Modes!!!!!

Post by rinxx420 on Mon Apr 13, 2009 3:03 am

rs(randomspot)- teleports beging peasant to a random spot and peasant is only allowed to build there for the first 5-10min

NB(noblink)- Removes all blink functions *exept for slayer) increase's vamps spawn time

oc(ownerchange)- lose control off all your buildings and trade with someone else over a period of time... rinse and repeat

hc(hero challenge)- after a certain period of time Summons all Vamps and slayers to middle of Map base.. Last one standing wins(no way out slayers cant blink out also limited slayer blink)
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Re: Modes!!!!!

Post by MySpaceBarBroke on Mon Apr 13, 2009 3:06 pm

wtf no blink?? LoL
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Re: Modes!!!!!

Post by Gippal on Tue Apr 14, 2009 8:00 pm

the NB modes kinda cool... and set the vamp spawn time to 1min maybe?

hah! see how u guys build a base... :p
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Re: Modes!!!!!

Post by Silversong on Sat Apr 18, 2009 7:26 pm

As cool as in-game remakes sound, by the time a MS match ends, there's usually only 2 players left, not counting the minis who didn't leave and whom I never want to see in another game again ^^

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Re: Modes!!!!!

Post by mysticdude42 on Tue Dec 29, 2009 8:19 pm

what about -ssm switch mode? another s coz u already had survival Surprised
-g/pm godlike/pro mode vamps get 6 tiget claws lvl 100 stats are godlike that can even NOT BE BLOWN OUT by 1 the end (not only vamps lar) humans also 1million gold and 1 million infinite lumber
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