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Dealing with Spike Wall

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Dealing with Spike Wall Empty Dealing with Spike Wall

Post by alvinchiew Sun Mar 22, 2009 5:24 am

Hey Spike deals 30% or more dmg(i forgot) back to us right? i was wondering what if the vamp uses Acid bomb on it then hitting it with invul, with that work? bounce
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Post by rinxx420 Sun Mar 22, 2009 4:55 am

Hey Spike deals 30% or more dmg(i forgot) back to us right? i was wondering what if the vamp uses Acid bomb on it then hitting it with invul, with that work? bounce

yes it would
but eventually invulnerable will be gone then ud take damage....and maybe a slayer is there to make his tower invulnerable Razz..... just get spellimmune then u wont get the spike damage ^_^
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Post by Greg Sun Mar 22, 2009 9:11 am

Spell Immune shield
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Post by alvinchiew Sun Mar 22, 2009 11:22 am

hmmm... slayers.... good point >.<.. but kinda waste my slot thought since enemy has about 20-30 lvl 3 end games
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Post by Greg Sun Mar 22, 2009 12:03 pm

But if you attack a spiked wall you need it... If you have tons of Damage but not that much Health you will own yourself.
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Post by Titan_Hunter Sun Mar 22, 2009 12:16 pm

Spell Immune shield block spike so 0% return to you?
I agree spam damage tomes do the job.

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Post by Greg Sun Mar 22, 2009 12:43 pm

Yes... 0% returned
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Post by Ice Sun Mar 22, 2009 1:05 pm

Yeah Spell Immunity Sheild blocks Spike Damage Return
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Post by alvinchiew Sun Mar 22, 2009 1:36 pm

actually that time my base dmg already about 30k + 1 tiger 1 kitty 1 invul 2 mask and leftover acidbomb(1 charge) the game time bout 50 minute+ i dun wanna waste time to walk back to my base... so i tried the method i wrote above.. but sadly after the acid bomb hit the wall then fatal error strikes.. so i was wondering will it work, (version 2.44)


Last edited by alvinchiew on Sun Mar 22, 2009 1:36 pm; edited 1 time in total (Reason for editing : typo error)
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Post by VladislausX Sun Mar 22, 2009 6:07 pm

alvinchiew wrote:actually that time my base dmg already about 30k + 1 tiger 1 kitty 1 invul 2 mask and leftover acidbomb(1 charge) the game time bout 50 minute+ i dun wanna waste time to walk back to my base... so i tried the method i wrote above.. but sadly after the acid bomb hit the wall then fatal error strikes.. so i was wondering will it work, (version 2.44)

u were playing version 2.44? or other version?

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Post by alvinchiew Sun Mar 22, 2009 8:37 pm

i writtenn version 2.44 below dy, yes i playig version 2.44
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Post by rinxx420 Mon Mar 23, 2009 12:31 am

well if u attacked my base i usually have 2-4 walls.... so this method would just be a waste ud run bak to base and i rebuild spike just get spell immune
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Post by Gippal Mon Mar 23, 2009 6:04 am

yea... immunity shield + kitty + HOB.. every wall can be penetrate... i think so..

>.<
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Post by windzblaze Mon Mar 23, 2009 11:01 am

ei....correct 1 thing here, if u have immunity shield , u CAN'T USE HOB or CLAW, those 2 item are SPELL effects, if u wear immunity shield and use claw/HOB, eventually nothing will happened =.="

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Post by alvinchiew Mon Mar 23, 2009 5:51 pm

yup brute if u have ur vamp base dmg about 30k and above with 2 kitty claws even gold wall with max armor are a piece of cake ^-^
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Post by Gippal Mon Mar 23, 2009 7:42 pm

owh? didnt try that before... so the solution is.. acid bomb the spike wall..

and HOB all the way in..
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Post by alvinchiew Mon Mar 23, 2009 10:43 pm

acid bomb then invul.. hopefully be4 the invul ends u break his/her spike
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Post by Gippal Mon Mar 23, 2009 10:52 pm

the reflect wont be so much.. i've tried b4... acid the spike then hit it with 1 kitty.. the wall destroyed before you does...
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Post by .Dumb Tue Mar 24, 2009 3:02 pm

i tot hob n claw stacks?anywsays lvl100(or crippling def) with 1claw n immunity +mask n conc can win everything


but still can die if The End or Spam damn lot of lvl3 endgame
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Post by !|cff0000ffClue Tue Mar 24, 2009 4:05 pm

.Dumb wrote:i tot hob n claw stacks?anywsays lvl100(or crippling def) with 1claw n immunity +mask n conc can win everything


but still can die if The End or Spam damn lot of lvl3 endgame
Level 100 vampires are actually vulnerable if it is late enough that he gains lvl 100. And I found a spot which can be easily used to pawn the Vampire in late game.
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