Complete vampires Guide.

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Re: Complete vampires Guide.

Post by [X3]RoXaS on Tue Jun 08, 2010 5:07 pm

8.7k range slayers will deal with that marine Very Happy

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Re: Complete vampires Guide.

Post by iLawlAtYou on Tue Jun 08, 2010 5:21 pm

Oh btw.

Just something you might want to add to your guide.

A mini vamp with speed aura is more useful to the vamp.

Speed Aura is rare, and can only be gotten from a fallen human.

Sure, your main vamp reaches max attack speed already.

But infernoes and marines have a set attack speed, and by increasing their attack speed, they can cause more damage, especially on the inferno, with a chance on attack pulverize.

If you ever want damage, get a lich.

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Re: Complete vampires Guide.

Post by [X3]RoXaS on Tue Jun 08, 2010 9:52 pm

nice but need main vampire to support armor when the human was reborn into small vampire.

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Re: Complete vampires Guide.

Post by Kurisu on Tue Jun 08, 2010 11:21 pm

First of all, to counter mangaman, I do play "pro" players all the time. Not as much anymore, but I do/did. I know what I am talking about >.<.

I don't use marines, I don't need them.

If you have stacked gms in one spot, that means the lining of your base is breakable, I would just use pic and break in that way.

Using the magic hotkey H, I can kill some gms with a concoction.

If I can kill the faster than you can build them it works.

BUT, Generally, I don't let you get that strong, I am not like your normal vampire that gets strong one base at a time, I attack ALL bases early game, and I kill humans who think they know what they are doing before they get past BoO. I don't like to give people a chance when I play, I use graves, lightning and whatnot to slow you down by destroying your lumber flow. During that whole process I get feed, meaning I get stronger while you slow down. It isn't hard to stop you, but I don't like to let it progress.

Thank you lawl, I will definately put that in my guide.

ALSO: You don't lag vs gold mines when you have crossfire GTX 240 cards >.< You only lag when you have not good cards. I also have fought lag as a weapon, Raphy (My teacher/EVSS Chieftan ;D) showed me lag. He used to stack gms in my base when I had my netbook and use slayer's invuln to lag me out, and he has also done that with a GM base all the time, but he also taught me EVERY way to counter it. Please don't think I am incapable and play just VS unpro people, I play vamp speed ALL the time as vamp, and I never lose. I have people with bots who BAN me from being vamp because I don't lose.

That just FRUSTRATES me when you say I never play against good people. There is a way to counter EVERYTHING, you just haven't taken that into consideration ^.^

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Re: Complete vampires Guide.

Post by iLawlAtYou on Wed Jun 09, 2010 6:59 am

GMs isn't the laggy part.

Its the 30 end game comets.

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Re: Complete vampires Guide.

Post by [X3]RoXaS on Wed Jun 09, 2010 12:31 pm

yep even 2.4k armor of vamp can't stand the damages deal by max super comet lvl 3

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Re: Complete vampires Guide.

Post by iLawlAtYou on Wed Jun 09, 2010 5:19 pm

Just randomly spitting tips out.

Place a grave/shade near people's bases.

It allows for easy teleporting.

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Re: Complete vampires Guide.

Post by magidoz on Sun Jun 13, 2010 12:03 am

Play with all pro humans who upgrade their workers HP, help each other with invul and engineers, counter COD excelently, use anti-sin bases, and buy graves ASAP..
I bet u will lose..

Gold mines max number is more than 600.. U CAN surround ur base to prevent pic and still have GM wall, and U CANT, no way u can destroy GM wall if humans help each other with slayers, they can invul forever, i repeat, forever with 7-8 slayers..
Yes, 35++ end game comets will cause big lag, and ur HP drained very fast..

U attack every base from the beginning? Yes, if u have a noob base to start with, or u will end up with one urn at 3 minutes, thats all u can get..
With ruby and comet at 5-6, thats basically GG except u can find a noob that can be fooled with sin strategies..

Remember at 7-8 minutes I always hunt asassins down using slayer with reveal from CC..

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Re: Complete vampires Guide.

Post by Kurisu on Sun Jun 13, 2010 2:57 am

Lol, you underestimate everyone as a vampire.

Vampires have more than one strategy to their disposal.

You can get urn at 1 without killing anything. I don't use CoD at all unless it is too extreme. If they upgrade workers with motivation, you put a grave at the wall to distract and then make one by workers and thunder. You will get at least 5 gold.

Antisin strategies? Oh well, just don't use sin, that isn't the only way to make money.

I have no other way to explain what I would do, I would have to look at the situation, if you find me 4 players who play like this, find a time so we can all play together, I would be more than happy to test myself Very Happy. lol....

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Re: Complete vampires Guide.

Post by mamangan on Sun Jun 13, 2010 5:06 pm

It is true that ONE vampire can't do anything but to w8 for its death against humans upgrading worker HP, helping in repairs, and stealing graves.

But TWO vampires would make a big difference. Alternating chains would be very powerful. And hopefully both vampires get more than 150 gold and be able to get urn early or have damage upgrades.

And it's hard to anti-sin bases if you haven't mastered all bases because there are always people who have the same favorite bases.

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Re: Complete vampires Guide.

Post by Kurisu on Tue Jun 15, 2010 1:52 am

Lol, you are right, meaning my game would be easier.

NOTE: I never play double vamps >.> Less feed for one >.<

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Re: Complete vampires Guide.

Post by magidoz on Wed Jun 16, 2010 12:22 pm

Agreed with mamangan, two vampires owns the game..

@kurisu : I have won maybe 95-97% games, as a solo vamp, but i have had couple games which I can really do nothing at all..
No graves man, humans steal the graves, even u have it, pros always hotkey their workers so they deto like in no time..
I never been distracted at early minutes becoz with no gold there is no way a vamp could destroy my emmy in a short time..
No, in one minute vamp only get about 25-27 gold or so, u can have an urn at 2 minutes, that makes only about 100 gold at 3 minutes..

Where u play ? I would be happy to prove what I am saying..
I just dont like the word "never lose" haha..
Oh, and have u play with a human team who build emerald walls surround ur spawn point at beginning ?
No way u can win ahahaha..

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Re: Complete vampires Guide.

Post by alexyong on Wed Jun 16, 2010 9:01 pm

vampire for sure need food to start with,if vs all pro human,then 2 vampires are required^^,if all humans help each other, 2 vampires also can gank base from early right^^
as my vamp experience, i think a good game should be have one food base, few moderate human and few pro
food base for a early assassin , shade and tele^^
always aim those who anti-sin base 1st and use grave and assassin to slow down the moderate one^^
(pro human slayer is very annoying)
and pro human will also rage quit when u enter their base=.=
good vamp should drag the time for human to get cc,once one of them get cc,they will ask all player to use slayer to chase and kill of your assassin and buy all cod and grave
leave those who are selfish and rape those who help each other^^
1 pro vamp max can fight 3 pro human(will not leave when their base get in) if more than 3 (2 vamps are required^^)
values will change depends on the amount of food in game

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Re: Complete vampires Guide.

Post by mamangan on Wed Jun 16, 2010 9:07 pm

magidoz wrote:Agreed with mamangan, two vampires owns the game..

@kurisu : I have won maybe 95-97% games, as a solo vamp, but i have had couple games which I can really do nothing at all..
No graves man, humans steal the graves, even u have it, pros always hotkey their workers so they deto like in no time..
I never been distracted at early minutes becoz with no gold there is no way a vamp could destroy my emmy in a short time..
No, in one minute vamp only get about 25-27 gold or so, u can have an urn at 2 minutes, that makes only about 100 gold at 3 minutes..

Where u play ? I would be happy to prove what I am saying..
I just dont like the word "never lose" haha..
Oh, and have u play with a human team who build emerald walls surround ur spawn point at beginning ?
No way u can win ahahaha..

I guess kurisu never played with two good and cooperative vamps.

It is quite hard to surround the vamps base with emerald walls having everyone stranger to each other. You might need atleast 4 players that knows each other and should know how to do the trick.

edit:

@alexyong

pro humans will not quit, they should know what they are doing. those newbies who had good starts and pretty much do almost what pros do are the ones quitting.

And you don't grab graves right after a human gets cc, you grab them starting at the 2 minute mark.

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Re: Complete vampires Guide.

Post by [X3]RoXaS on Wed Jun 16, 2010 10:55 pm

yep we don't grab graves after 3 minutes, we only grab claw of deadlord.

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Re: Complete vampires Guide.

Post by Kurisu on Fri Jun 18, 2010 1:58 pm

Lol @mangaman: You are right, I haven't found two good cooperative vamps.

You can either find me in Op Kuribot @ Lordaeron or Clan Ftw at UsEast

USWest Username: Kurisu.
USEast Username: Kurisu

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Re: Complete vampires Guide.

Post by mamangan on Sat Jun 19, 2010 12:31 am

I'm sorry to say this kurisu but you might be the one to go to garena, we don't have original wc3.

@magidoz

I know you know that you know what you are telling. Kurisu telling to us an 8:12 BoO is something imba, but I'm sure that when he said "never lose" that is a point in time he had his best in vampspeed. Because If you haven't lost any game even in your first time, I'd say you never played any vampspeed game.

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Re: Complete vampires Guide.

Post by Kurisu on Mon Jun 21, 2010 4:23 pm

Lol, gimme a bit to get on garena, I am playing Sheep Tag with clan Ftw@azeroth right now. But I will.

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Re: Complete vampires Guide.

Post by MysteriousMan on Mon Jun 21, 2010 9:39 pm

Ah thats why i haven't seen you in the last few days you have been on azeroth
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Re: Complete vampires Guide.

Post by Kurisu on Mon Jun 28, 2010 8:08 am

Now I am in Clan Ethr/ Clan Wtw with azeroth, having fun >Very Happy

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Re: Complete vampires Guide.

Post by MysteriousMan on Mon Jun 28, 2010 10:51 pm

. . .You just like to keep switching on me don't you. . .i don't know if i'm going to be able to keep up with you much longer. . .
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Re: Complete vampires Guide.

Post by d4rk_moonlight on Tue Jun 29, 2010 12:18 am

U forgot the Retardation strategy.. if coupled with a demonic remain or some good base damage, ruby wall is out..

and I ALWAYS get Ring of Gold!
ALWAYS, it fucking rapes against feeding workers.

well, I never level up Health Beam early game..
and Chain Lightning is useless against pros who can quick detonate or upgrade HP. always get war stomp and crit and frequently raid the pool.

the sound "tremble before me" always aired when I go vamp XD

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Re: Complete vampires Guide.

Post by mamangan on Tue Jun 29, 2010 11:12 pm

d4rk_moonlight wrote:U forgot the Retardation strategy.. if coupled with a demonic remain or some good base damage, ruby wall is out..

and I ALWAYS get Ring of Gold!
ALWAYS, it fucking rapes against feeding workers.

well, I never level up Health Beam early game..
and Chain Lightning is useless against pros who can quick detonate or upgrade HP. always get war stomp and crit and frequently raid the pool.

the sound "tremble before me" always aired when I go vamp XD

You mean ring of retardation right? Never used it before because I think mana is what i need better.

I get ring of gold if I get 300+ gold before 3 minute mark.

And the anti-slayer build strat only works on level 1-2 slayers. level 3 slayers with the bonus stats can survive fairly long against the build.


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Re: Complete vampires Guide.

Post by d4rk_moonlight on Thu Jul 01, 2010 6:10 pm

I mean I get war stomp and crit after I feed and get to level 10-15
Usually 2 levels of stomp and 5 levels in crits will do the trick to kill 3-4 slayers.

never get health beam until the enemies build comets

some other strats I use:
1.classic shade army, upgrade minion damage until shades have 1200-1800 damage, get meat wagon and at least 8 shades to take down even level 7 walls

2.doom armor + cod
u won't die with this strat unless an enemy have faerie + an end game comet. this will take down diamond wall, care for slayers invul.

3.infernal stone 3 + sphere
don't underestimate the level 3 infernal.
the infernal will clear out the gold mines and u can blink in.

if I saw that a human didn't upgrade his back walls(still carnelian walls), I get infernal stone 1 and shade. the rest is self explanatory


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Re: Complete vampires Guide.

Post by iLawlAtYou on Fri Jul 02, 2010 3:14 am

There is no such thing as a true Vampire's Guide.

Every item and skill is situational, since not every game is the same.

Holes in a player's base? Sphere of Doom

Potential Holes in a player's base? Burst, Rico Gem, Inferno + Sphere

Gap in walling? Shade.

I hope you get my point.


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Re: Complete vampires Guide.

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