Some Ideas

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Some Ideas

Post by vardump on Sun Apr 12, 2009 9:46 pm

Hi,
some friends and me play a lot vs. In the new version you have often the problem in the late game, that the vamp pwns the human with his tiger claws. Is it possible that the tiger claws stack? Maybe you could make a smaller multiplicator(not x6) or the vamp could just wear one tiger claw. (The same for Kitty Claws...)
If you make that more balanced for human, you could make the cooldown of the +2000 stats smaller, that a vamp can use his money later.
A great function would be the command -detoall. I think you can see, what it means. It would be really easer for the humen. The last suggestion is the tree cutting/growing for super tower builders too.
Thank you!

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Re: Some Ideas

Post by MySpaceBarBroke on Sun Apr 12, 2009 10:07 pm

Firstly, tidy up your post I can't really understand what your trying to say.

Secondly, Simply don't feed the vamp.

Thirdly, I don't understand

Fourth, If you can remember, In Vampirism Fire, Skillet introduced the -detoall command, but was removed the next version. Because a lot of people complained that it was unfair for vamps. Same would apply to this. However, It would make life easier detoing tier one workers.

Lastly, why didn't I think of that
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Re: Some Ideas

Post by Greg on Sun Apr 12, 2009 11:11 pm


First. Late game is fine...
Second. One tiger claw would not be to good...
Third. +2000 stats is fine the waiting time increases after a couple...
Fourth. Detoall would only really work with tier 1 cause any other tier has a lot less... No more then 12...
Fifth. I like the idea of super tower builders being able to cut and grow trees but... They are TOWER BUILDERS... Maybe have the Satyrs have the ability...

If you are to put Satyr with Cut Tree and Regrow Tree, why not train another Goblin Tower Builder?

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Re: Some Ideas

Post by GosuSheep on Mon Apr 13, 2009 2:42 am

More defense homes. 6 super healing walls with all wall upgrades, some repairers, and some slayers and you'll be fine.
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